Sneak Attack Behavior Change
Tuesday, June 24th, 2008Designing artifacts that change people’s behavior “for the better” is very difficult. Changing unwanted health, savings, safety or customer-related behaviors are among the hardest things we must do. Cognitive designers are always on the look out for new tactics and approaches to help clients avoid failure and achieve success with behavior change programs.
Check out Melinda Fulmer’s article in the LA Times on Parent Seeks Ways to Make Kids Eat Vegetables. The tactic is to grind them up and sneak them into other foods so kids get them without thinking about it. Kids get what they need and parents don’t need to do battle with them.
There are even books of recipes (The Sneaky Chef) and special lines of food (Bobokids line from Bobobaby) you can buy to take a “sneak attack” approach to behavior change. The approach seems to work and raises some interesting questions for cognitive designers:
- Is this the best approach to take to the problem? The article discusses ways it can backfire.
- Are there other paternalistic (for the user’s own good) applications of the sneak attack technique?